Omnivision has claimed the smallest and lowest-power global shutter (GS) image sensor for eye and face tracking in AR/VR/MR consumer headsets and glasses with the introduction of the 2.2-micron (µm) ...
A team of researchers in China has developed a remarkable device to allow people with limited mobility to use computers and ...
Alongside having a wide field of view, virtual reality headsets are distinct from regular 3D displays in that they are tracked. PC VR, console VR and now even some standalone headsets even have ...
OMNIVISION debuts industry’s first three-layer stacked BSI global shutter image sensor with the smallest form factor, highest image quality, and ultra-low power consumption for eye and face tracking ...
In most body-movement-tracking VR systems, users have to wear sensors on various parts of their body, and/or they must remain within the confines of a base station. The free-roaming Surplex system, ...
Meta Reality Labs is making big strides in avatar rendering with the latest advances combining machine learning (ML) with sensor data from Quest VR headsets to show your full body, including arms, ...
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All eyes are turning to virtual reality as Apple launches its debut VR headset this month. With its $3,500 price tag, though, the Apple Vision Pro is probably not going to be most shopper’s first ...
At WWDC today, Apple showed off its Vision Pro VR/AR headset. The device is powered by the company’s own M2 chip, but in order to do the real-time processing from the company’s wall of sensors, Apple ...
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