2025-07-16 MOSPA: Human Motion Generation Driven by Spatial Audio Shuyang Xu et.al. 2507.11949 null 2025-07-12 SnapMoGen: Human Motion Generation from Expressive Texts Chuan Guo et.al. 2507.09122 null ...
It's using openGL for rasterizing the scene and cuda for ray tracing. The raytracing backend can either use a custom BVH implementation, or NVidia optiX. It's not a complete implementation, for ...