Microsoft's latest Visual Studio Code release expands AI agent capabilities with multi-model orchestration, cloud automations, desktop control and a marketplace for agent customizations.
Microsoft calls enterprise AI agents a new category of insiders. Its proposed Guardian Agents would supervise agent actions continuously. Project Perception is positioned as a foundation for agent ...
The Microsoft AI and Azure MVP and longtime VSLive! speaker will help shape technical content and speaker lineups for the 2027 conference series.
The post explains that grounding connects extracted data to supporting document evidence, while confidence scores estimate the likelihood that specific extracted fields are correct. Applications can ...
The October 28 announcement brings DirectX Dump Files, Fence Barriers Tier 1, batched asynchronous commands and Partial Graphics Programs into the retail SDK. The latter support reusing compiled ...
Work IQ adds a retrieve tool for workplace data. Results include citations, source metadata and grounding content. Retrieval respects existing user access permissions. Microsoft has introduced a Work ...
DirectX Dump Files are available for retail games. PIX 2610.28 analyzes crash context across supported GPU vendors. Game developers must arrange collection from players' systems. Microsoft has moved ...
An AI-based permission mode approves requests considered safe while keeping manual approval for other agent operations.
Microsoft's latest vcpkg summary covers a new compression-level option, cache fixes and registry updates including Boost 1.92.
GitHub has expanded its Copilot usage metrics API to report model traffic from tools such as OpenCode that previously went uncounted in IDE reports. The announcement adds totals_b ...
Microsoft's unified multi-model agent runtime, already used across its Copilot products, is now available through Microsoft Foundry for building and running AI agents.
Microsoft has introduced a DirectX Raytracing preview designed to reduce the cost of updating detailed geometry and large, changing scenes in Windows games.